Shapechanger
The werewolf can polymorph into a wolf-humanoid hybrid, a wolf, or back into its true form.
Werewolf 5e reference with CR 3, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.
A classic lycanthrope that shifts into a wolf or wolf‑human hybrid. In hybrid form, it has a lanky, fur‑covered body, long snout, pointed ears, and glowing eyes; its hands end in claws and it runs on digitigrade legs.
Quick 5e Answer
Werewolf is a CR 3 humanoid for D&D 5e. This page includes AC 11, HP 58 (9d8 + 18), a ready stat block, a downloadable PDF, and connected encounter tools.
Official SRD 5.2.1 Stat Block
Medium, Humanoid, Chaotic Evil
This stat block uses official SRD 5.2.1 content under CC-BY-4.0 attribution.
The werewolf can polymorph into a wolf-humanoid hybrid, a wolf, or back into its true form.
The werewolf has Advantage on Wisdom (Perception) checks that rely on hearing or smell.
In humanoid or hybrid form, the werewolf makes two attacks.
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage, and the target may be cursed with lycanthropy.
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Slashing damage.
Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 5 (1d6 + 2) Piercing damage, or 6 (1d8 + 2) if used with two hands.
Base + optional customizer
Base + optional customizer
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Werewolf 5e reference: CR 3 humanoid, AC 11, HP 58 (9d8 + 18), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Forest, Mountain. This page is part of the complete Monster Almanac stat block library. It includes a official srd 5.2.1 stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Werewolf into a focused hunt.
Werewolf can be used in Forest, Mountain when you want a CR 3 humanoid that helps shape combat pressure, exploration tension, or narrative danger.
Werewolf works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.
The attached official srd 5.2.1 stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.
This makes Werewolf useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.
Werewolf is listed in Monster Almanac as a CR 3 humanoid.
Werewolf is listed as a humanoid.
Yes. This page includes a official srd 5.2.1 stat block and a downloadable PDF sheet.
Yes. This page links to Werewolf token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.
After choosing Werewolf, the next step is usually to connect the monster with a place, an encounter shape, a supporting cast, or a character who fears it. Use the tools below to keep building without leaving the Monster Almanac workflow.