Monster Almanac
← Back to the Bestiary

Ghost

Ghost 5e reference with CR 4, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 4UndeadStat Block + PDFHunt Ready
Official SRD 5.2.1 Stat BlockDownload PDF

Overview

A translucent apparition of a humanoid, often wearing spectral remnants of its clothing. It floats above the ground, its lower body fading into mist, and its face shifts between sorrow and rage.

Quick 5e Answer

Ghost CR, type, stat block, and table tools

Ghost is a CR 4 undead for D&D 5e. This page includes AC 11, HP 45 (10d8), a ready stat block, a downloadable PDF, and connected encounter tools.

CR4
TypeUndead
Stat BlockOfficial SRD 5.2.1 Stat Block
PDF SheetAvailable
AC11
HP45 (10d8)

Official SRD 5.2.1 Stat Block

Ghost

Medium, Undead, Any Alignment

Official SRD5e-2024srd-5.2.1-v1PDF Ready
Download PDF

This stat block uses official SRD 5.2.1 content under CC-BY-4.0 attribution.

Armor Class11
Hit Points45 (10d8)
Challenge4 β€’ 1,100 XP
Proficiency+2
Speed
Fly 40 ft. (hover), Walk 0 ft.
Initiative
+1
Saving Throws
β€”
Skills
β€”
Damage Resistances
Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, Slashing from nonmagical attacks
Damage Immunities
Cold, Necrotic, Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Darkvision 60 ft.; Passive Perception 11
Passive Perception
11
Languages
Any languages it knew in life
STR7-2
DEX13+1
CON10+0
INT10+0
WIS12+1
CHA17+3

Traits

Ethereal Sight

The ghost can see into the Ethereal Plane while on the Material Plane, and vice versa.

Incorporeal Movement

The ghost can move through creatures and objects as if they were Difficult Terrain.

Actions

Withering Touch

Melee Attack Roll: +5, reach 5 ft. Hit: Necrotic damage.

Etherealness

The ghost enters the Ethereal Plane or returns to the Material Plane.

Horrifying Visage

Wisdom Saving Throw: creatures near the ghost. Failure: The target is Frightened and may magically age.

Possession (Recharge 6)

Charisma Saving Throw: one Humanoid. Failure: The ghost possesses the target.

Legal Attribution

This work includes material from the System Reference Document 5.2.1 (β€œSRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

This stat block includes SRD 5.2.1 material licensed under CC-BY-4.0. Include the required SRD 5.2.1 attribution in generated PDFs.

License: Creative Commons Attribution 4.0 International

Generate Terrain

Urban

Base + optional customizer

Custom
Morning β€’ Clear β€’ Tight Alleys β€’ Carts and Stalls β€’ Clocktower Base
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Ghost Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Ghost 5e reference: CR 4 undead, AC 11, HP 45 (10d8), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Urban, Ruins. This page is part of the complete Monster Almanac stat block library. It includes a official srd 5.2.1 stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Ghost into a focused hunt.

Using Ghost in play

Ghost can be used in Urban, Ruins when you want a CR 4 undead that helps shape combat pressure, exploration tension, or narrative danger.

Ghost works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached official srd 5.2.1 stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Ghost useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Urban, Ruins.
  • Works as a CR 4 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Ghost as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Ghost 5e quick FAQ

What CR is Ghost in D&D 5e?

Ghost is listed in Monster Almanac as a CR 4 undead.

What type of monster is Ghost?

Ghost is listed as a undead.

Does Ghost have a 5e stat block?

Yes. This page includes a official srd 5.2.1 stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Ghost?

Yes. This page links to Ghost token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.