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Abjurer

Abjurer 5e reference with CR 9, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 9HumanoidStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

An abjurer is a disciplined arcane specialist who turns wards, counterspells, and layered magical defense into battlefield control.

Quick 5e Answer

Abjurer CR, type, stat block, and table tools

Abjurer is a CR 9 humanoid for D&D 5e. This page includes AC 15, HP 143 (22d8 + 44), a ready stat block, a downloadable PDF, and connected encounter tools.

CR9
TypeHumanoid
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC15
HP143 (22d8 + 44)

Original 5e-Compatible Stat Block

Abjurer

Medium, Humanoid (Wizard), Any Alignment

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class15
Hit Points143 (22d8 + 44)
Challenge9 β€’ 5,000 XP
Proficiency+4
Speed
Walk 30 ft.
Initiative
+2
Saving Throws
Con +6, Int +9, Wis +6
Skills
Arcana +9, History +9
Damage Resistances
Force
Senses
Passive Perception 12
Passive Perception
12
Languages
Common plus three languages
STR9-1
DEX14+2
CON14+2
INT20+5
WIS14+2
CHA12+1

Traits

Protective Ward

The abjurer begins combat with 30 temporary Hit Points.

Countermagic Scholar

The abjurer has Advantage on checks and saving throws made to resist, identify, or disrupt spells.

Actions

Arcane Bastion Bolt

Ranged Spell Attack: +9, range 120 ft. Hit: 32 (6d8 + 5) Force damage.

Null Sphere (Recharge 5-6)

Constitution Saving Throw: creatures in a 20-foot-radius sphere within 120 feet. Failure: 45 (10d8) Force damage and the target cannot cast spells until the end of its next turn. Success: Half damage.

Bonus Actions

Ward Shift

The abjurer gives 10 temporary Hit Points to one creature within 30 feet.

Reactions

Arcane Shield

When the abjurer or a creature within 30 feet is hit by an attack, the abjurer adds 4 to the target AC against the attack, potentially causing it to miss.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Dungeon

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Tight Corridors β€’ Cracked Tiles β€’ Iron Portcullis
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Urban

Base + optional customizer

Custom
Morning β€’ Clear β€’ Tight Alleys β€’ Carts and Stalls β€’ Clocktower Base
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Abjurer Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Abjurer 5e reference: CR 9 humanoid, AC 15, HP 143 (22d8 + 44), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Dungeon, Ruins, Urban. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Abjurer into a focused hunt.

Using Abjurer in play

Abjurer can be used in Dungeon, Ruins, Urban when you want a CR 9 humanoid that helps shape combat pressure, exploration tension, or narrative danger.

Abjurer works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Abjurer useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Dungeon, Ruins, Urban.
  • Works as a CR 9 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Abjurer as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Abjurer 5e quick FAQ

What CR is Abjurer in D&D 5e?

Abjurer is listed in Monster Almanac as a CR 9 humanoid.

What type of monster is Abjurer?

Abjurer is listed as a humanoid.

Does Abjurer have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Abjurer?

Yes. This page links to Abjurer token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.