Monster Almanac
← Back to the Bestiary

Shar

Shar 5e reference with CR 30, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 30FiendLegendaryStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

Shar is the goddess of darkness, loss, and unmaking, a divine sovereign of shadow and the desire to erase what once was.

Quick 5e Answer

Shar CR, type, stat block, and table tools

Shar is a CR 30 fiend for D&D 5e. This page includes AC 24, HP 560 (40d12 + 300), a ready stat block, a downloadable PDF, and connected encounter tools.

CR30
TypeFiend
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC24
HP560 (40d12 + 300)

Original 5e-Compatible Stat Block

Shar

Huge, Fiend (Shadow God), Neutral Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class24
Hit Points560 (40d12 + 300)
Challenge30 β€’ 155,000 XP
Proficiency+9
Speed
Fly 90 ft., Walk 50 ft.
Initiative
+6
Saving Throws
Cha +19, Con +16, Dex +15, Int +19, Wis +19
Skills
Arcana +19, Stealth +15, Deception +19, Perception +19
Damage Resistances
Cold, Necrotic, Psychic; Bludgeoning, Piercing, Slashing from nonmagical attacks
Damage Immunities
Charmed, Frightened, Poisoned
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Truesight 120 ft.; Passive Perception 29
Passive Perception
29
Languages
All, telepathy 240 ft.
STR24+7
DEX22+6
CON24+7
INT30+10
WIS30+10
CHA30+10

Traits

Lady of Loss

Creatures damaged by Shar's Psychic damage cannot benefit from Advantage until the end of their next turn.

Perfect Darkness

Attack rolls against Shar have Disadvantage while she is in dim light, darkness, shadow, or an area of magical obscurity.

Actions

Multiattack

Shar makes three Nightfall Touch attacks.

Nightfall Touch

Melee Spell Attack: +19, reach 20 ft. Hit: 54 (8d10 + 10) Necrotic damage plus 45 (10d8) Psychic damage.

Black Sun Silence (Recharge 5-6)

Wisdom Saving Throw: creatures of Shar's choice within 90 feet. Failure: 180 (40d8) Necrotic and Psychic damage, split evenly, and the target is Blinded until the end of its next turn. Success: Half damage.

Bonus Actions

Shadow Unmaking

Shar teleports up to 90 feet to an unoccupied space in dim light or darkness.

Reactions

Loss Returned

When a creature within 120 feet regains Hit Points, Shar deals 27 (6d8) Necrotic damage to it.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Shadowfell

Base + optional customizer

Custom
Morning β€’ Shadow Mist β€’ Dead Grass β€’ Twisted Roots β€’ Gallows Tree
BaseOpen

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Shar Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Shar 5e reference: CR 30 fiend, AC 24, HP 560 (40d12 + 300), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Shadowfell, Extraplanar,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Shar into a focused hunt.

Using Shar in play

Shar can be used in Shadowfell, Extraplanar, Divine Realm when you want a CR 30 fiend that helps shape combat pressure, exploration tension, or narrative danger.

Shar is especially strong as a centerpiece threat, boss fight, regional terror, or memorable capstone encounter.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Shar useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Shadowfell, Extraplanar, Divine Realm.
  • Works as a CR 30 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Shar as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Shar 5e quick FAQ

What CR is Shar in D&D 5e?

Shar is listed in Monster Almanac as a CR 30 fiend.

What type of monster is Shar?

Shar is listed as a fiend.

Does Shar have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Shar?

Yes. This page links to Shar token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.