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Screaming Devilkin

Screaming Devilkin 5e reference with CR 2, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 2FiendStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

A screaming devilkin is a shrieking infernal lesser fiend, a tolerance level 2 inclusion built for panic, swarming, and hellish nuisance.

Quick 5e Answer

Screaming Devilkin CR, type, stat block, and table tools

Screaming Devilkin is a CR 2 fiend for D&D 5e. This page includes AC 14, HP 36 (8d6 + 8), a ready stat block, a downloadable PDF, and connected encounter tools.

CR2
TypeFiend
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC14
HP36 (8d6 + 8)

Original 5e-Compatible Stat Block

Screaming Devilkin

Small, Fiend (Devil), Lawful Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class14
Hit Points36 (8d6 + 8)
Challenge2 β€’ 450 XP
Proficiency+2
Speed
Fly 30 ft., Walk 30 ft.
Initiative
+3
Saving Throws
β€”
Skills
Stealth +5, Deception +4, Perception +2
Damage Resistances
Cold; Bludgeoning, Piercing, Slashing from nonmagical attacks
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft.; Passive Perception 12
Passive Perception
12
Languages
Infernal
STR8-1
DEX16+3
CON13+1
INT9-1
WIS11+0
CHA14+2

Traits

Shrill Malice

The devilkin has Advantage on Charisma (Deception) checks made to lure, distract, or panic isolated creatures.

Infernal Skirmisher

The devilkin can move through the space of a Medium or larger hostile creature, but cannot end its movement there.

Actions

Multiattack

The devilkin makes two attacks: one with Hooked Claw and one with Searing Shriek.

Hooked Claw

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Searing Shriek

Constitution Saving Throw: one creature within 30 feet that can hear the devilkin. Failure: 10 (3d6) Thunder damage and the target cannot take Reactions until the start of its next turn. Success: Half damage.

Bonus Actions

Cowardly Flutter

The devilkin flies up to half its Fly Speed without provoking Opportunity Attacks from a creature it damaged this turn.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Dungeon

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Tight Corridors β€’ Cracked Tiles β€’ Iron Portcullis
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Screaming Devilkin Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Screaming Devilkin 5e reference: CR 2 fiend, AC 14, HP 36 (8d6 + 8), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Extraplanar,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Screaming Devilkin into a focused hunt.

Using Screaming Devilkin in play

Screaming Devilkin can be used in Extraplanar, Dungeon, Ruins when you want a CR 2 fiend that helps shape combat pressure, exploration tension, or narrative danger.

Screaming Devilkin works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Screaming Devilkin useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Extraplanar, Dungeon, Ruins.
  • Works as a CR 2 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Screaming Devilkin as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Screaming Devilkin 5e quick FAQ

What CR is Screaming Devilkin in D&D 5e?

Screaming Devilkin is listed in Monster Almanac as a CR 2 fiend.

What type of monster is Screaming Devilkin?

Screaming Devilkin is listed as a fiend.

Does Screaming Devilkin have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Screaming Devilkin?

Yes. This page links to Screaming Devilkin token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.