Keen Hearing and Sight
The scout has Advantage on Wisdom (Perception) checks that rely on hearing or sight.
Scout 5e reference with CR 1/2, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.
A lightly armored humanoid such as an elf or human wearing leather armor and carrying a bow and knives. They move stealthily through the wilderness, and their clothing blends with nature.
Quick 5e Answer
Scout is a CR 1/2 humanoid for D&D 5e. This page includes AC 13, HP 16 (3d8 + 3), a ready stat block, a downloadable PDF, and connected encounter tools.
Official SRD 5.2.1 Stat Block
Medium, Humanoid, Any Alignment
This stat block uses official SRD 5.2.1 content under CC-BY-4.0 attribution.
The scout has Advantage on Wisdom (Perception) checks that rely on hearing or sight.
The scout makes two melee attacks or two ranged attacks.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.
Base + optional customizer
Base + optional customizer
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Scout 5e reference: CR 1/2 humanoid, AC 13, HP 16 (3d8 + 3), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Forest, Urban. This page is part of the complete Monster Almanac stat block library. It includes a official srd 5.2.1 stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Scout into a focused hunt.
Scout can be used in Forest, Urban when you want a CR 1/2 humanoid that helps shape combat pressure, exploration tension, or narrative danger.
Scout works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.
The attached official srd 5.2.1 stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.
This makes Scout useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.
Scout is listed in Monster Almanac as a CR 1/2 humanoid.
Scout is listed as a humanoid.
Yes. This page includes a official srd 5.2.1 stat block and a downloadable PDF sheet.
Yes. This page links to Scout token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.
After choosing Scout, the next step is usually to connect the monster with a place, an encounter shape, a supporting cast, or a character who fears it. Use the tools below to keep building without leaving the Monster Almanac workflow.