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Sandman

Sandman 5e reference with CR 4, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 4FeyStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

A sandman is a sleep-haunting desert or dream spirit, a tolerance level 2 inclusion built for drowsiness, dust, and selective mercy.

Quick 5e Answer

Sandman CR, type, stat block, and table tools

Sandman is a CR 4 fey for D&D 5e. This page includes AC 15, HP 78 (12d8 + 24), a ready stat block, a downloadable PDF, and connected encounter tools.

CR4
TypeFey
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC15
HP78 (12d8 + 24)

Original 5e-Compatible Stat Block

Sandman

Medium, Fey, Chaotic Neutral

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class15
Hit Points78 (12d8 + 24)
Challenge4 β€’ 1,100 XP
Proficiency+2
Speed
Walk 30 ft.
Initiative
+3
Saving Throws
Cha +5, Dex +5
Skills
Stealth +5, Deception +5
Damage Resistances
Psychic
Condition Immunities
Charmed
Senses
Darkvision 60 ft.; Passive Perception 12
Passive Perception
12
Languages
Common, Sylvan
STR8-1
DEX16+3
CON14+2
INT13+1
WIS14+2
CHA16+3

Traits

Dream-Dust Body

The sandman can move through a space as narrow as 1 inch wide without squeezing if the space contains sand, dust, ash, or loose soil.

Sleepwalker Step

The sandman has Advantage on Dexterity (Stealth) checks against creatures that are asleep, charmed, or frightened.

Actions

Multiattack

The sandman makes two Dust Lash attacks.

Dust Lash

Melee Spell Attack: +5, reach 10 ft. Hit: 10 (2d6 + 3) Psychic damage.

Borrowed Drowsiness (Recharge 5-6)

Wisdom Saving Throw: creatures in a 20-foot Cone. Failure: 21 (6d6) Psychic damage and the target speed is halved until the end of its next turn. Success: Half damage.

Bonus Actions

Slip into Dust

The sandman takes the Hide action if it is in dim light, darkness, dust, fog, or sand.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Desert

Base + optional customizer

Custom
Morning β€’ Clear β€’ Rolling Dunes β€’ Rocky Outcrops β€’ Giant Bones
BaseOpen

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Sandman Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Sandman 5e reference: CR 4 fey, AC 15, HP 78 (12d8 + 24), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Desert, Extraplanar, Ruins. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Sandman into a focused hunt.

Using Sandman in play

Sandman can be used in Desert, Extraplanar, Ruins when you want a CR 4 fey that helps shape combat pressure, exploration tension, or narrative danger.

Sandman works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Sandman useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Desert, Extraplanar, Ruins.
  • Works as a CR 4 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Sandman as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Sandman 5e quick FAQ

What CR is Sandman in D&D 5e?

Sandman is listed in Monster Almanac as a CR 4 fey.

What type of monster is Sandman?

Sandman is listed as a fey.

Does Sandman have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Sandman?

Yes. This page links to Sandman token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.