Dream Reaper
The shepherd has Advantage on attack rolls against sleeping, Charmed, or Frightened creatures.
Nightmare Shepherd 5e reference with CR 11, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.
A nightmare shepherd is a deathly pastoral horror, an official 5e creature built around soul-pressure, darkness, and eerie command.
Quick 5e Answer
Nightmare Shepherd is a CR 11 monstrosity for D&D 5e. This page includes AC 18, HP 207 (18d10 + 108), a ready stat block, a downloadable PDF, and connected encounter tools.
Original 5e-Compatible Stat Block
Large, Monstrosity, Neutral Evil
This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.
The shepherd has Advantage on attack rolls against sleeping, Charmed, or Frightened creatures.
When a creature within 30 feet drops to 0 Hit Points, the shepherd gains 15 temporary Hit Points.
The shepherd makes two Nightmare Crook attacks.
Melee Spell Attack: +10, reach 10 ft. Hit: 31 (6d8 + 4) Psychic damage plus 13 (3d8) Necrotic damage.
Wisdom Saving Throw: creatures of the shepherd's choice within 60 feet. Failure: 63 (14d8) Psychic damage and the target is Frightened until the end of its next turn. Success: Half damage.
The shepherd teleports up to 30 feet to an unoccupied space in dim light or darkness.
Base + optional customizer
Base + optional customizer
Base + optional customizer
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Nightmare Shepherd 5e reference: CR 11 monstrosity, AC 18, HP 207 (18d10 + 108), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for⦠This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Nightmare Shepherd into a focused hunt.
Nightmare Shepherd can be used in Wilderness, Ruins, Extraplanar when you want a CR 11 monstrosity that helps shape combat pressure, exploration tension, or narrative danger.
Nightmare Shepherd works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.
The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.
This makes Nightmare Shepherd useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.
Nightmare Shepherd is listed in Monster Almanac as a CR 11 monstrosity.
Nightmare Shepherd is listed as a monstrosity.
Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.
Yes. This page links to Nightmare Shepherd token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.
After choosing Nightmare Shepherd, the next step is usually to connect the monster with a place, an encounter shape, a supporting cast, or a character who fears it. Use the tools below to keep building without leaving the Monster Almanac workflow.