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Necrichor

Necrichor 5e reference with CR 7, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 7UndeadStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

A necrichor is living undead blood, a malignant crimson horror that seeps through cracks, puppeteers flesh, and regenerates unless fully contained.

Quick 5e Answer

Necrichor CR, type, stat block, and table tools

Necrichor is a CR 7 undead for D&D 5e. This page includes AC 15, HP 136 (16d8 + 64), a ready stat block, a downloadable PDF, and connected encounter tools.

CR7
TypeUndead
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC15
HP136 (16d8 + 64)

Original 5e-Compatible Stat Block

Necrichor

Medium, Undead, Neutral Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class15
Hit Points136 (16d8 + 64)
Challenge7 β€’ 2,900 XP
Proficiency+3
Speed
Walk 20 ft., Climb 20 ft.
Initiative
+2
Saving Throws
Cha +7, Con +7, Wis +6
Skills
Deception +7, Perception +6
Damage Vulnerabilities
Radiant
Damage Resistances
Acid, Necrotic, Poison
Damage Immunities
Poison
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Poisoned, Prone
Senses
Blindsight 60 ft.; Passive Perception 16
Passive Perception
16
Languages
Common plus the languages of creatures whose blood it has stolen
STR18+4
DEX14+2
CON18+4
INT14+2
WIS16+3
CHA18+4

Traits

Undead Blood

The necrichor can move through a space as narrow as 1 inch wide without squeezing.

Possessive Blood

When the necrichor damages a living creature, that creature has Disadvantage on its next Constitution saving throw before the end of its next turn.

Actions

Multiattack

The necrichor makes two Blood Lash attacks.

Blood Lash

Melee Spell Attack: +7, reach 15 ft. Hit: 22 (4d8 + 4) Necrotic damage.

Crimson Command (Recharge 5-6)

Constitution Saving Throw: creatures of the necrichor's choice within 30 feet. Failure: 36 (8d8) Necrotic damage and the target is Poisoned until the end of its next turn. Success: Half damage.

Bonus Actions

Blood Slip

The necrichor moves up to 15 feet through a space occupied by a living creature without provoking Opportunity Attacks.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Dungeon

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Tight Corridors β€’ Cracked Tiles β€’ Iron Portcullis
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Urban

Base + optional customizer

Custom
Morning β€’ Clear β€’ Tight Alleys β€’ Carts and Stalls β€’ Clocktower Base
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Necrichor Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Necrichor 5e reference: CR 7 undead, AC 15, HP 136 (16d8 + 64), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Dungeon, Ruins, Urban. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Necrichor into a focused hunt.

Using Necrichor in play

Necrichor can be used in Dungeon, Ruins, Urban when you want a CR 7 undead that helps shape combat pressure, exploration tension, or narrative danger.

Necrichor works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Necrichor useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Dungeon, Ruins, Urban.
  • Works as a CR 7 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Necrichor as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Necrichor 5e quick FAQ

What CR is Necrichor in D&D 5e?

Necrichor is listed in Monster Almanac as a CR 7 undead.

What type of monster is Necrichor?

Necrichor is listed as a undead.

Does Necrichor have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Necrichor?

Yes. This page links to Necrichor token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.