Monster Almanac
← Back to the Bestiary

Mindwitness

Mindwitness 5e reference with CR 5, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 5AberrationStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

A mindwitness is a beholder warped by an illithid tadpole, a floating aberration that relays thoughts and attacks through corrupted eye magic.

Quick 5e Answer

Mindwitness CR, type, stat block, and table tools

Mindwitness is a CR 5 aberration for D&D 5e. This page includes AC 16, HP 127 (15d10 + 45), a ready stat block, a downloadable PDF, and connected encounter tools.

CR5
TypeAberration
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC16
HP127 (15d10 + 45)

Original 5e-Compatible Stat Block

Mindwitness

Large, Aberration (Beholderkin), Lawful Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class16
Hit Points127 (15d10 + 45)
Challenge5 β€’ 1,800 XP
Proficiency+3
Speed
Fly 30 ft. (hover)
Initiative
+2
Saving Throws
Cha +5, Int +6, Wis +6
Skills
Perception +9
Damage Resistances
Psychic
Damage Immunities
Prone
Condition Immunities
Prone
Senses
Darkvision 120 ft.; Passive Perception 19
Passive Perception
19
Languages
Deep Speech, telepathy 120 ft.
STR12+1
DEX14+2
CON16+3
INT16+3
WIS16+3
CHA14+2

Traits

Telepathic Node

Aberrations allied with the mindwitness within 120 feet can communicate telepathically with it.

Hover

The mindwitness can hover and does not fall Prone while conscious.

Actions

Multiattack

The mindwitness uses two Eye Rays.

Psychic Ray

Ranged Spell Attack: +6, range 90 ft. Hit: 22 (4d8 + 4) Psychic damage.

Dazing Ray

Wisdom Saving Throw: one creature within 90 feet. Failure: 22 (5d8) Psychic damage and the target cannot take Reactions until the end of its next turn. Success: Half damage.

Shared Nightmare (Recharge 5-6)

Intelligence Saving Throw: creatures in a 20-foot-radius sphere within 90 feet. Failure: 31 (7d8) Psychic damage and the target is Frightened until the end of its next turn. Success: Half damage.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Underdark

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Fungal Forests β€’ Spore Fields β€’ Fungal Tower
BaseOpen

Dungeon

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Tight Corridors β€’ Cracked Tiles β€’ Iron Portcullis
BaseOpen

Laboratory

Base + optional customizer

Custom
Morning β€’ Arcane Leak β€’ Alchemy Benches β€’ Spilled Reagents β€’ Central Reactor
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Mindwitness Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Mindwitness 5e reference: CR 5 aberration, AC 16, HP 127 (15d10 + 45), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Underdark,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Mindwitness into a focused hunt.

Using Mindwitness in play

Mindwitness can be used in Underdark, Dungeon, Laboratory when you want a CR 5 aberration that helps shape combat pressure, exploration tension, or narrative danger.

Mindwitness works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Mindwitness useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Underdark, Dungeon, Laboratory.
  • Works as a CR 5 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Mindwitness as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Mindwitness 5e quick FAQ

What CR is Mindwitness in D&D 5e?

Mindwitness is listed in Monster Almanac as a CR 5 aberration.

What type of monster is Mindwitness?

Mindwitness is listed as a aberration.

Does Mindwitness have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Mindwitness?

Yes. This page links to Mindwitness token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.