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Duskdale Wurm

Duskdale Wurm 5e reference with CR 13, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 13MonstrosityStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

A duskdale wurm is a massive burrowing predator of dark earth, a tolerance level 2 inclusion built around tunneling terror and scale.

Quick 5e Answer

Duskdale Wurm CR, type, stat block, and table tools

Duskdale Wurm is a CR 13 monstrosity for D&D 5e. This page includes AC 18, HP 262 (21d12 + 126), a ready stat block, a downloadable PDF, and connected encounter tools.

CR13
TypeMonstrosity
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC18
HP262 (21d12 + 126)

Original 5e-Compatible Stat Block

Duskdale Wurm

Huge, Monstrosity, Unaligned

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class18
Hit Points262 (21d12 + 126)
Challenge13 β€’ 10,000 XP
Proficiency+5
Speed
Walk 40 ft., Burrow 30 ft.
Initiative
+1
Saving Throws
Con +10, Str +13, Wis +6
Skills
Perception +6
Damage Resistances
Necrotic, Poison
Senses
Darkvision 120 ft., Tremorsense 120 ft.; Passive Perception 16
Passive Perception
16
Languages
None
STR28+9
DEX12+1
CON22+6
INT3-4
WIS14+2
CHA8-1

Traits

Dusk Burrower

The wurm can burrow through earth, packed grave soil, and stone softened by shadow without leaving a stable tunnel.

Valley Shaker

The wurm deals double damage to objects and structures.

Actions

Multiattack

The wurm makes two attacks: Bite and Tail Slam.

Bite

Melee Attack Roll: +13, reach 10 ft. Hit: 32 (4d10 + 10) Piercing damage plus 13 (3d8) Necrotic damage.

Tail Slam

Melee Attack Roll: +13, reach 15 ft. Hit: 28 (4d8 + 10) Bludgeoning damage.

Dusk Collapse (Recharge 5-6)

Dexterity Saving Throw: creatures within 20 feet of a point the wurm can sense within 90 feet. Failure: 63 (14d8) Bludgeoning damage and the target falls Prone. Success: Half damage.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Underground

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Earth Tunnels β€’ Packed Earth β€’ Collapsed Supports
BaseOpen

Wilderness

Base + optional customizer

Custom
Morning β€’ Clear β€’ Open Clearings β€’ Thorn Brambles β€’ Hunter Camp
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Duskdale Wurm Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Duskdale Wurm 5e reference: CR 13 monstrosity, AC 18, HP 262 (21d12 + 126), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Underground,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Duskdale Wurm into a focused hunt.

Using Duskdale Wurm in play

Duskdale Wurm can be used in Underground, Wilderness, Ruins when you want a CR 13 monstrosity that helps shape combat pressure, exploration tension, or narrative danger.

Duskdale Wurm works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Duskdale Wurm useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Underground, Wilderness, Ruins.
  • Works as a CR 13 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Duskdale Wurm as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Duskdale Wurm 5e quick FAQ

What CR is Duskdale Wurm in D&D 5e?

Duskdale Wurm is listed in Monster Almanac as a CR 13 monstrosity.

What type of monster is Duskdale Wurm?

Duskdale Wurm is listed as a monstrosity.

Does Duskdale Wurm have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Duskdale Wurm?

Yes. This page links to Duskdale Wurm token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.