Cavern Arcanist
The mage has Advantage on Intelligence (Arcana) checks related to darkness, crystals, poisons, and subterranean magic.
Drow Mage 5e reference with CR 7, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.
A dark elf with long white hair and sharp features, wearing flowing robes embroidered with arcane runes. They carry a staff or wand and bear tattoos of Lolth.
Quick 5e Answer
Drow Mage is a CR 7 humanoid for D&D 5e. This page includes AC 15, HP 78 (12d8 + 24), a ready stat block, a downloadable PDF, and connected encounter tools.
Original 5e-Compatible Stat Block
Medium, Humanoid (Elf), Neutral Evil
This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.
The mage has Advantage on Intelligence (Arcana) checks related to darkness, crystals, poisons, and subterranean magic.
While in bright sunlight, the mage has Disadvantage on attack rolls that require sight.
Once per turn, when the mage deals damage with a spell attack, one allied drow within 30 feet can move up to 10 feet without provoking Opportunity Attacks.
Ranged Spell Attack: +7, range 120 ft. Hit: 18 (4d8) Necrotic damage.
Melee Attack Roll: +6, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 7 (2d6) Poison damage.
The mage casts original arcane effects using Intelligence. Suggested battle options include misty repositioning, binding shadows, venomous rays, and defensive wards.
Dexterity Saving Throw: one creature the mage can see within 60 feet. Failure: 22 (5d8) Necrotic damage and the target has the Restrained condition until the end of its next turn. Success: Half damage and no Restrained condition.
The mage takes the Hide action while in Dim Light or Darkness.
When the mage is hit by an attack it can see, it adds 3 to its AC against that attack, possibly causing it to miss.
Drow Mage 5e reference: CR 7 humanoid, AC 15, HP 78 (12d8 + 24), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Underdark. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Drow Mage into a focused hunt.
Drow Mage can be used in Underdark when you want a CR 7 humanoid that helps shape combat pressure, exploration tension, or narrative danger.
Drow Mage works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.
The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.
This makes Drow Mage useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.
Drow Mage is listed in Monster Almanac as a CR 7 humanoid.
Drow Mage is listed as a humanoid.
Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.
Yes. This page links to Drow Mage token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.
After choosing Drow Mage, the next step is usually to connect the monster with a place, an encounter shape, a supporting cast, or a character who fears it. Use the tools below to keep building without leaving the Monster Almanac workflow.