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Drow Mage

Drow Mage 5e reference with CR 7, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 7HumanoidStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

A dark elf with long white hair and sharp features, wearing flowing robes embroidered with arcane runes. They carry a staff or wand and bear tattoos of Lolth.

Quick 5e Answer

Drow Mage CR, type, stat block, and table tools

Drow Mage is a CR 7 humanoid for D&D 5e. This page includes AC 15, HP 78 (12d8 + 24), a ready stat block, a downloadable PDF, and connected encounter tools.

CR7
TypeHumanoid
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC15
HP78 (12d8 + 24)

Original 5e-Compatible Stat Block

Drow Mage

Medium, Humanoid (Elf), Neutral Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class15
Hit Points78 (12d8 + 24)
Challenge7 β€’ 2,900 XP
Proficiency+3
Speed
Walk 30 ft.
Initiative
+3
Saving Throws
Con +5, Int +7, Wis +4
Skills
Arcana +7, Stealth +6, Deception +5, Perception +4
Senses
Darkvision 120 ft.; Passive Perception 14
Passive Perception
14
Languages
Elvish, Undercommon
STR9-1
DEX16+3
CON14+2
INT18+4
WIS12+1
CHA15+2

Traits

Cavern Arcanist

The mage has Advantage on Intelligence (Arcana) checks related to darkness, crystals, poisons, and subterranean magic.

Light-Sensitive Focus

While in bright sunlight, the mage has Disadvantage on attack rolls that require sight.

Web of Command

Once per turn, when the mage deals damage with a spell attack, one allied drow within 30 feet can move up to 10 feet without provoking Opportunity Attacks.

Actions

Shadow Bolt

Ranged Spell Attack: +7, range 120 ft. Hit: 18 (4d8) Necrotic damage.

Venom Dagger

Melee Attack Roll: +6, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 7 (2d6) Poison damage.

Spellcasting

The mage casts original arcane effects using Intelligence. Suggested battle options include misty repositioning, binding shadows, venomous rays, and defensive wards.

Umbral Cage (Recharge 5-6)

Dexterity Saving Throw: one creature the mage can see within 60 feet. Failure: 22 (5d8) Necrotic damage and the target has the Restrained condition until the end of its next turn. Success: Half damage and no Restrained condition.

Bonus Actions

Fade Behind Shadow

The mage takes the Hide action while in Dim Light or Darkness.

Reactions

Ward Flare

When the mage is hit by an attack it can see, it adds 3 to its AC against that attack, possibly causing it to miss.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Underdark

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Fungal Forests β€’ Spore Fields β€’ Fungal Tower
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Drow Mage Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Drow Mage 5e reference: CR 7 humanoid, AC 15, HP 78 (12d8 + 24), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Underdark. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Drow Mage into a focused hunt.

Using Drow Mage in play

Drow Mage can be used in Underdark when you want a CR 7 humanoid that helps shape combat pressure, exploration tension, or narrative danger.

Drow Mage works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Drow Mage useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Underdark.
  • Works as a CR 7 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Drow Mage as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Drow Mage 5e quick FAQ

What CR is Drow Mage in D&D 5e?

Drow Mage is listed in Monster Almanac as a CR 7 humanoid.

What type of monster is Drow Mage?

Drow Mage is listed as a humanoid.

Does Drow Mage have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Drow Mage?

Yes. This page links to Drow Mage token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.