Far-Realm Spawn
Core Spawn Seer has Advantage on saving throws against being Charmed or Frightened while another aberration is within 30 feet.
Core Spawn Seer 5e reference with CR 13, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.
A core spawn seer is a tunneling aberration oracle that glides through stone, predicts weakness, and devastates intruders with psychic force.
Quick 5e Answer
Core Spawn Seer is a CR 13 aberration for D&D 5e. This page includes AC 16, HP 228 (24d8 + 120), a ready stat block, a downloadable PDF, and connected encounter tools.
Original 5e-Compatible Stat Block
Medium, Aberration, Chaotic Evil
This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.
Core Spawn Seer has Advantage on saving throws against being Charmed or Frightened while another aberration is within 30 feet.
Once on each of its turns when Core Spawn Seer damages a creature with Psychic damage, that creature has Disadvantage on its next opportunity attack before the start of Core Spawn Seer's next turn.
Core Spawn Seer makes two Signature Strike attacks.
Melee or Ranged Attack Roll: +8, reach 5 ft. or range 60/180 ft. Hit: 47 damage including Psychic pressure.
Saving Throw: creatures of the GM's choice within 30 to 60 feet. Failure: 76 Psychic damage and the target cannot take Reactions until the end of its next turn. Success: Half damage.
When Core Spawn Seer is hit by an attack, it adds 5 to its AC against that attack, potentially causing it to miss.
Base + optional customizer
Base + optional customizer
Base + optional customizer
Base + optional customizer
Base + optional customizer
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Core Spawn Seer 5e reference: CR 13 aberration, AC 16, HP 228 (24d8 + 120), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Dungeon,β¦ This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Core Spawn Seer into a focused hunt.
Core Spawn Seer can be used in Dungeon, Extraplanar, Underdark, Ruins, Underground when you want a CR 13 aberration that helps shape combat pressure, exploration tension, or narrative danger.
Core Spawn Seer works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.
The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.
This makes Core Spawn Seer useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.
Core Spawn Seer is listed in Monster Almanac as a CR 13 aberration.
Core Spawn Seer is listed as a aberration.
Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.
Yes. This page links to Core Spawn Seer token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.
After choosing Core Spawn Seer, the next step is usually to connect the monster with a place, an encounter shape, a supporting cast, or a character who fears it. Use the tools below to keep building without leaving the Monster Almanac workflow.