Arcane Ward
At the start of each of the archmage turns, it gains 15 temporary Hit Points if it has at least 1 Hit Point and is not Incapacitated.
Archmage 5e reference with CR 12, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.
An elderly human or elf with weathered features and wise eyes. They wear ornate robes embroidered with arcane symbols, carry a staff or wand, and often have a long beard or hair; arcane energy crackles at their fingertips.
Quick 5e Answer
Archmage is a CR 12 humanoid for D&D 5e. This page includes AC 15, HP 130 (20d8 + 40), a ready stat block, a downloadable PDF, and connected encounter tools.
Original 5e-Compatible Stat Block
Medium, Humanoid, Any Alignment
This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.
At the start of each of the archmage turns, it gains 15 temporary Hit Points if it has at least 1 Hit Point and is not Incapacitated.
The archmage has Advantage on Intelligence (Arcana) checks and on saving throws against being Charmed by magic.
Ranged Spell Attack: +9, range 120 ft. Hit: 31 (6d8 + 4) Force damage.
Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 18 (4d8) Force damage.
Dexterity Saving Throw: creatures in a 20-foot radius within 120 feet. Failure: 45 (10d8) Force damage. Success: Half damage.
When hit by an attack or targeted by a spell, the archmage adds 4 to its AC or saving throw against that effect.
Base + optional customizer
Base + optional customizer
Note: These resource links work best when you are logged in to ChatGPT in your browser.
Archmage 5e reference: CR 12 humanoid, AC 15, HP 130 (20d8 + 40), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Urban, Dungeon. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Archmage into a focused hunt.
Archmage can be used in Urban, Dungeon when you want a CR 12 humanoid that helps shape combat pressure, exploration tension, or narrative danger.
Archmage works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.
The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.
This makes Archmage useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.
Archmage is listed in Monster Almanac as a CR 12 humanoid.
Archmage is listed as a humanoid.
Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.
Yes. This page links to Archmage token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.
After choosing Archmage, the next step is usually to connect the monster with a place, an encounter shape, a supporting cast, or a character who fears it. Use the tools below to keep building without leaving the Monster Almanac workflow.