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Amnizu

Amnizu 5e reference with CR 18, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 18FiendStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

An amnizu is a high-ranking devil with a squat but powerful body, leathery wings, a swollen bald head, and a cruel bureaucratic intellect honed in the Nine Hells. It serves as a jailer, commander, and manipulator, often guarding the River Styx or leading infernal legions with cold precision and soul-damning magic.

Quick 5e Answer

Amnizu CR, type, stat block, and table tools

Amnizu is a CR 18 fiend for D&D 5e. This page includes AC 20, HP 276 (29d8 + 145), a ready stat block, a downloadable PDF, and connected encounter tools.

CR18
TypeFiend
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC20
HP276 (29d8 + 145)

Original 5e-Compatible Stat Block

Amnizu

Medium, Fiend (Devil), Lawful Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class20
Hit Points276 (29d8 + 145)
Challenge18 β€’ 20,000 XP
Proficiency+6
Speed
Fly 40 ft., Walk 30 ft.
Initiative
+4
Saving Throws
Cha +11, Con +11, Dex +10, Int +12, Wis +10
Skills
Arcana +12, Insight +10, Deception +11
Damage Resistances
Cold; Bludgeoning, Piercing, Slashing from nonmagical attacks
Damage Immunities
Fire, Poison, Psychic
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Truesight 60 ft.; Passive Perception 14
Passive Perception
14
Languages
Infernal, telepathy 120 ft.
STR14+2
DEX18+4
CON20+5
INT22+6
WIS18+4
CHA20+5

Traits

Styx Magistrate

The amnizu has Advantage on Intelligence checks related to contracts, infernal law, memory, and planar borders.

Memory Tax

A creature damaged by the amnizu Psychic damage cannot take Reactions until the end of its next turn.

Actions

Multiattack

The amnizu makes two Forgetting Touch attacks.

Forgetting Touch

Melee Spell Attack: +12, reach 5 ft. Hit: 43 (8d8 + 7) Psychic damage.

Styx Verdict (Recharge 5-6)

Intelligence Saving Throw: creatures of the amnizu choice within 60 feet. Failure: 99 (22d8) Psychic damage and the target is Stunned until the end of its next turn. Success: Half damage.

Bonus Actions

Infernal Reposition

The amnizu teleports up to 30 feet to an unoccupied space it can see.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Urban

Base + optional customizer

Custom
Morning β€’ Clear β€’ Tight Alleys β€’ Carts and Stalls β€’ Clocktower Base
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Amnizu Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Amnizu 5e reference: CR 18 fiend, AC 20, HP 276 (29d8 + 145), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Extraplanar, Urban. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Amnizu into a focused hunt.

Using Amnizu in play

Amnizu can be used in Extraplanar, Urban when you want a CR 18 fiend that helps shape combat pressure, exploration tension, or narrative danger.

Amnizu works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Amnizu useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Extraplanar, Urban.
  • Works as a CR 18 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Amnizu as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Amnizu 5e quick FAQ

What CR is Amnizu in D&D 5e?

Amnizu is listed in Monster Almanac as a CR 18 fiend.

What type of monster is Amnizu?

Amnizu is listed as a fiend.

Does Amnizu have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Amnizu?

Yes. This page links to Amnizu token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.