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Zuggtmoy

Zuggtmoy 5e reference with CR 23, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 23FiendLegendaryStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

Zuggtmoy is a demon lord of fungus, infestation, and slow corruption, an abyssal sovereign of spores and bodily surrender.

Quick 5e Answer

Zuggtmoy CR, type, stat block, and table tools

Zuggtmoy is a CR 23 fiend for D&D 5e. This page includes AC 19, HP 325 (31d10 + 155), a ready stat block, a downloadable PDF, and connected encounter tools.

CR23
TypeFiend
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC19
HP325 (31d10 + 155)

Original 5e-Compatible Stat Block

Zuggtmoy

Large, Fiend (Demon), Chaotic Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class19
Hit Points325 (31d10 + 155)
Challenge23 β€’ 50,000 XP
Proficiency+7
Speed
Walk 30 ft.
Initiative
+2
Saving Throws
Cha +14, Con +12, Wis +14
Skills
Perception +14
Damage Resistances
Cold, Fire, Lightning; Bludgeoning, Piercing, Slashing from nonmagical attacks
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Truesight 120 ft.; Passive Perception 24
Passive Perception
24
Languages
Abyssal, telepathy 120 ft.
STR22+6
DEX14+2
CON20+5
INT20+5
WIS24+7
CHA24+7

Traits

Lady of Rot

Plant and fungus allies within 60 feet have Advantage on attack rolls against Poisoned creatures.

Spore Veil

A creature that starts its turn within 10 feet must succeed on a Constitution saving throw or take 10 (3d6) Poison damage.

Actions

Multiattack

Zuggtmoy makes three Rot Tendril attacks.

Rot Tendril

Melee Spell Attack: +14, reach 15 ft. Hit: 34 (6d8 + 7) Poison or Necrotic damage, Zuggtmoy's choice.

Wedding of Spores (Recharge 5-6)

Constitution Saving Throw: creatures of Zuggtmoy's choice within 60 feet. Failure: 108 (24d8) Poison damage and the target is Charmed until the end of its next turn. Success: Half damage.

Bonus Actions

Fungal Step

Zuggtmoy teleports up to 60 feet to an unoccupied space adjacent to fungus, rot, or plant growth she can see.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Abyss

Base + optional customizer

Custom
Morning β€’ Abyssal Storm β€’ Broken Obsidian Fields β€’ Ichor Pools β€’ Demon Idol
BaseOpen

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Wilderness

Base + optional customizer

Custom
Morning β€’ Clear β€’ Open Clearings β€’ Thorn Brambles β€’ Hunter Camp
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Zuggtmoy Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Zuggtmoy 5e reference: CR 23 fiend, AC 19, HP 325 (31d10 + 155), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Abyss, Extraplanar,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Zuggtmoy into a focused hunt.

Using Zuggtmoy in play

Zuggtmoy can be used in Abyss, Extraplanar, Wilderness when you want a CR 23 fiend that helps shape combat pressure, exploration tension, or narrative danger.

Zuggtmoy is especially strong as a centerpiece threat, boss fight, regional terror, or memorable capstone encounter.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Zuggtmoy useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Abyss, Extraplanar, Wilderness.
  • Works as a CR 23 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Zuggtmoy as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Zuggtmoy 5e quick FAQ

What CR is Zuggtmoy in D&D 5e?

Zuggtmoy is listed in Monster Almanac as a CR 23 fiend.

What type of monster is Zuggtmoy?

Zuggtmoy is listed as a fiend.

Does Zuggtmoy have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Zuggtmoy?

Yes. This page links to Zuggtmoy token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.