Archmage Schemer
Manshoon has Advantage on Intelligence saving throws and on Charisma (Deception) checks.
Manshoon 5e reference with CR 13, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.
Manshoon is a legendary evil wizard and clone-master, a high-tier magical manipulator who combines ruthless spellcraft with cold political ambition.
Quick 5e Answer
Manshoon is a CR 13 humanoid for D&D 5e. This page includes AC 17, HP 195 (30d8 + 60), a ready stat block, a downloadable PDF, and connected encounter tools.
Original 5e-Compatible Stat Block
Medium, Humanoid (Wizard), Lawful Evil
This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.
Manshoon has Advantage on Intelligence saving throws and on Charisma (Deception) checks.
Manshoon begins combat with 25 temporary Hit Points if he is not surprised.
Ranged Spell Attack: +11, range 120 ft. Hit: 38 (7d8 + 6) Force damage.
Intelligence Saving Throw: creatures of Manshoon's choice within 30 feet. Failure: 72 (16d8) Force damage and the target cannot cast spells until the end of its next turn. Success: Half damage.
Manshoon teleports up to 30 feet to an unoccupied space he can see.
When Manshoon succeeds on a saving throw against a spell, one creature within 60 feet takes 13 (3d8) Force damage.
Base + optional customizer
Base + optional customizer
Base + optional customizer
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Manshoon 5e reference: CR 13 humanoid, AC 17, HP 195 (30d8 + 60), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Urban, Dungeon, Ruins. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Manshoon into a focused hunt.
Manshoon can be used in Urban, Dungeon, Ruins when you want a CR 13 humanoid that helps shape combat pressure, exploration tension, or narrative danger.
Manshoon works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.
The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.
This makes Manshoon useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.
Manshoon is listed in Monster Almanac as a CR 13 humanoid.
Manshoon is listed as a humanoid.
Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.
Yes. This page links to Manshoon token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.
After choosing Manshoon, the next step is usually to connect the monster with a place, an encounter shape, a supporting cast, or a character who fears it. Use the tools below to keep building without leaving the Monster Almanac workflow.