Monster Almanac
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Manshoon

Manshoon 5e reference with CR 13, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 13HumanoidStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

Manshoon is a legendary evil wizard and clone-master, a high-tier magical manipulator who combines ruthless spellcraft with cold political ambition.

Quick 5e Answer

Manshoon CR, type, stat block, and table tools

Manshoon is a CR 13 humanoid for D&D 5e. This page includes AC 17, HP 195 (30d8 + 60), a ready stat block, a downloadable PDF, and connected encounter tools.

CR13
TypeHumanoid
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC17
HP195 (30d8 + 60)

Original 5e-Compatible Stat Block

Manshoon

Medium, Humanoid (Wizard), Lawful Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class17
Hit Points195 (30d8 + 60)
Challenge13 β€’ 10,000 XP
Proficiency+5
Speed
Walk 30 ft.
Initiative
+3
Saving Throws
Cha +9, Con +7, Int +11, Wis +8
Skills
Arcana +11, History +11, Deception +9, Perception +8
Damage Resistances
Force, Psychic
Condition Immunities
Charmed
Senses
Passive Perception 18
Passive Perception
18
Languages
Common plus four languages
STR10+0
DEX16+3
CON14+2
INT22+6
WIS16+3
CHA18+4

Traits

Archmage Schemer

Manshoon has Advantage on Intelligence saving throws and on Charisma (Deception) checks.

Prepared Ward

Manshoon begins combat with 25 temporary Hit Points if he is not surprised.

Actions

Arcane Bolt

Ranged Spell Attack: +11, range 120 ft. Hit: 38 (7d8 + 6) Force damage.

Blackstaff Gambit (Recharge 5-6)

Intelligence Saving Throw: creatures of Manshoon's choice within 30 feet. Failure: 72 (16d8) Force damage and the target cannot cast spells until the end of its next turn. Success: Half damage.

Bonus Actions

Contingency Step

Manshoon teleports up to 30 feet to an unoccupied space he can see.

Reactions

Arcane Reversal

When Manshoon succeeds on a saving throw against a spell, one creature within 60 feet takes 13 (3d8) Force damage.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Urban

Base + optional customizer

Custom
Morning β€’ Clear β€’ Tight Alleys β€’ Carts and Stalls β€’ Clocktower Base
BaseOpen

Dungeon

Base + optional customizer

Custom
Morning β€’ Subterranean Draft β€’ Tight Corridors β€’ Cracked Tiles β€’ Iron Portcullis
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Manshoon Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Manshoon 5e reference: CR 13 humanoid, AC 17, HP 195 (30d8 + 60), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Urban, Dungeon, Ruins. This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Manshoon into a focused hunt.

Using Manshoon in play

Manshoon can be used in Urban, Dungeon, Ruins when you want a CR 13 humanoid that helps shape combat pressure, exploration tension, or narrative danger.

Manshoon works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Manshoon useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Urban, Dungeon, Ruins.
  • Works as a CR 13 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Manshoon as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Manshoon 5e quick FAQ

What CR is Manshoon in D&D 5e?

Manshoon is listed in Monster Almanac as a CR 13 humanoid.

What type of monster is Manshoon?

Manshoon is listed as a humanoid.

Does Manshoon have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Manshoon?

Yes. This page links to Manshoon token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.