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Auril (Third Form)

Auril (Third Form) 5e reference with CR 11, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 11ElementalStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

Auril in her third form is a small elemental ice-crystal avatar, the hard divine core of winter made sharp, final, and lethal.

Quick 5e Answer

Auril (Third Form) CR, type, stat block, and table tools

Auril (Third Form) is a CR 11 elemental for D&D 5e. This page includes AC 19, HP 171 (18d6 + 108), a ready stat block, a downloadable PDF, and connected encounter tools.

CR11
TypeElemental
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC19
HP171 (18d6 + 108)

Original 5e-Compatible Stat Block

Auril (Third Form)

Small, Elemental, Neutral Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class19
Hit Points171 (18d6 + 108)
Challenge11 β€’ 7,200 XP
Proficiency+4
Speed
Fly 60 ft. (hover), Walk 30 ft.
Initiative
+5
Saving Throws
Cha +11, Con +10, Dex +9, Wis +11
Skills
Stealth +9, Perception +11
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing, Slashing from nonmagical attacks
Damage Immunities
Cold, Poison
Condition Immunities
Charmed, Frightened, Poisoned, Prone
Senses
Darkvision 120 ft.; Passive Perception 21
Passive Perception
21
Languages
Common, Primordial, telepathy 120 ft.
STR10+0
DEX20+5
CON22+6
INT20+5
WIS24+7
CHA24+7

Traits

Winter's Heart

Auril can hover and ignores difficult terrain caused by ice, snow, wind, and magical winter.

Killing Frost

A hostile creature that starts its turn within 15 feet of Auril takes 10 (3d6) Cold damage.

Actions

Multiattack

Auril makes two Heart-Ice Beam attacks.

Heart-Ice Beam

Ranged Spell Attack: +11, range 120 ft. Hit: 36 (8d8) Cold damage plus 9 (2d8) Psychic damage.

Absolute Winter (Recharge 5-6)

Constitution Saving Throw: creatures of Auril's choice within 60 feet. Failure: 72 (16d8) Cold damage and the target is Paralyzed until the end of its next turn. Success: Half damage and no paralysis.

Bonus Actions

Crystal Drift

Auril teleports up to 30 feet to an unoccupied space in snow, ice, sleet, or magical cold.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Arctic

Base + optional customizer

Custom
Morning β€’ Clear β€’ Frozen Lake β€’ Light Snow Cover β€’ Abandoned Camp Remains
BaseOpen

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Auril (Third Form) Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Auril (Third Form) 5e reference: CR 11 elemental, AC 19, HP 171 (18d6 + 108), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Arctic,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Auril (Third Form) into a focused hunt.

Using Auril (Third Form) in play

Auril (Third Form) can be used in Arctic, Extraplanar, Ruins when you want a CR 11 elemental that helps shape combat pressure, exploration tension, or narrative danger.

Auril (Third Form) works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Auril (Third Form) useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Arctic, Extraplanar, Ruins.
  • Works as a CR 11 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Auril (Third Form) as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Auril (Third Form) 5e quick FAQ

What CR is Auril (Third Form) in D&D 5e?

Auril (Third Form) is listed in Monster Almanac as a CR 11 elemental.

What type of monster is Auril (Third Form)?

Auril (Third Form) is listed as a elemental.

Does Auril (Third Form) have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Auril (Third Form)?

Yes. This page links to Auril (Third Form) token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.