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Auril (Second Form)

Auril (Second Form) 5e reference with CR 10, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 10ElementalStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

Auril in her second form is a jagged ice elemental, a resilient melee incarnation of winter's cruelty and relentless cold punishment.

Quick 5e Answer

Auril (Second Form) CR, type, stat block, and table tools

Auril (Second Form) is a CR 10 elemental for D&D 5e. This page includes AC 16, HP 180 (19d10 + 76), a ready stat block, a downloadable PDF, and connected encounter tools.

CR10
TypeElemental
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC16
HP180 (19d10 + 76)

Original 5e-Compatible Stat Block

Auril (Second Form)

Large, Elemental, Neutral Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class16
Hit Points180 (19d10 + 76)
Challenge10 β€’ 5,900 XP
Proficiency+4
Speed
Fly 60 ft., Walk 40 ft.
Initiative
+3
Saving Throws
Cha +3, Con +8, Str +8, Wis +6
Skills
Perception +6
Damage Vulnerabilities
Fire
Damage Resistances
Cold
Damage Immunities
Cold
Senses
Darkvision 120 ft.; Passive Perception 16
Passive Perception
16
Languages
None
STR18+4
DEX15+2
CON18+4
INT8-1
WIS14+2
CHA9-1

Traits

Encounter Identity

Auril (Second Form) fights as a elemental second manifestation of merciless frost. It has Advantage on checks and saving throws that directly support this role in its favored terrain or encounter setup.

Pressure Pattern

Once on each of its turns when Auril (Second Form) damages a creature with Cold damage, that creature has Disadvantage on its next opportunity attack before the start of Auril (Second Form)'s next turn.

Actions

Multiattack

Auril (Second Form) makes two Signature Strike attacks.

Signature Strike

Melee or Ranged Attack Roll: +8, reach 10 ft. or range 60/180 ft. Hit: 36 damage including Cold pressure.

Cold Surge (Recharge 5-6)

Saving Throw: creatures of the GM's choice within 30 to 60 feet. Failure: 63 Cold damage and the target cannot take Reactions until the end of its next turn. Success: Half damage.

Reactions

Defensive Instinct

When Auril (Second Form) is hit by an attack, it adds 4 to its AC against that attack, potentially causing it to miss.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Arctic

Base + optional customizer

Custom
Morning β€’ Clear β€’ Frozen Lake β€’ Light Snow Cover β€’ Abandoned Camp Remains
BaseOpen

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Auril (Second Form) Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Auril (Second Form) 5e reference: CR 10 elemental, AC 16, HP 180 (19d10 + 76), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Arctic,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Auril (Second Form) into a focused hunt.

Using Auril (Second Form) in play

Auril (Second Form) can be used in Arctic, Extraplanar, Ruins when you want a CR 10 elemental that helps shape combat pressure, exploration tension, or narrative danger.

Auril (Second Form) works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Auril (Second Form) useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Arctic, Extraplanar, Ruins.
  • Works as a CR 10 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Auril (Second Form) as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Auril (Second Form) 5e quick FAQ

What CR is Auril (Second Form) in D&D 5e?

Auril (Second Form) is listed in Monster Almanac as a CR 10 elemental.

What type of monster is Auril (Second Form)?

Auril (Second Form) is listed as a elemental.

Does Auril (Second Form) have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Auril (Second Form)?

Yes. This page links to Auril (Second Form) token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.