Monster Almanac
← Back to the Bestiary

Auril (First Form)

Auril (First Form) 5e reference with CR 9, type, stat block details, token resources, terrain tools, fear hooks, and monster hunt generation.

CR 9MonstrosityStat Block + PDFHunt Ready
Original 5e-Compatible Stat BlockDownload PDF

Overview

Auril in her first form is a winter deity-avatar whose cold divinity, flight, and spell-led pressure make her a deadly opening phase boss.

Quick 5e Answer

Auril (First Form) CR, type, stat block, and table tools

Auril (First Form) is a CR 9 monstrosity for D&D 5e. This page includes AC 15, HP 144 (17d8 + 68), a ready stat block, a downloadable PDF, and connected encounter tools.

CR9
TypeMonstrosity
Stat BlockOriginal 5e-Compatible Stat Block
PDF SheetAvailable
AC15
HP144 (17d8 + 68)

Original 5e-Compatible Stat Block

Auril (First Form)

Medium, Monstrosity, Neutral Evil

Original 5e5e-compatiblemonster-almanac-original-v1PDF Ready
Download PDF

This is an original Monster Almanac 5e-compatible stat block, not an official SRD stat block.

Armor Class15
Hit Points144 (17d8 + 68)
Challenge9 β€’ 5,000 XP
Proficiency+4
Speed
Walk 30 ft.
Initiative
+3
Saving Throws
Con +7, Wis +5
Skills
Perception +5
Damage Vulnerabilities
Fire
Damage Resistances
Cold
Damage Immunities
Cold
Senses
Darkvision 120 ft.; Passive Perception 15
Passive Perception
15
Languages
None
STR16+3
DEX15+2
CON16+3
INT7-2
WIS13+1
CHA9-1

Traits

Encounter Identity

Auril (First Form) fights as a cruel first manifestation of winter divinity. It has Advantage on checks and saving throws that directly support this role in its favored terrain or encounter setup.

Pressure Pattern

Once on each of its turns when Auril (First Form) damages a creature with Cold damage, that creature has Disadvantage on its next opportunity attack before the start of Auril (First Form)'s next turn.

Actions

Multiattack

Auril (First Form) makes two Signature Strike attacks.

Signature Strike

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 60/180 ft. Hit: 35 damage including Cold pressure.

Cold Surge (Recharge 5-6)

Saving Throw: creatures of the GM's choice within 30 to 60 feet. Failure: 58 Cold damage and the target cannot take Reactions until the end of its next turn. Success: Half damage.

Reactions

Defensive Instinct

When Auril (First Form) is hit by an attack, it adds 4 to its AC against that attack, potentially causing it to miss.

Legal Attribution

Original Monster Almanac compatible game statistics. This entry is designed for 5e-style tabletop play and does not reproduce closed-book stat block text.

Generated by Monster Almanac. This is original compatible game content, not an official SRD stat block.

License: Monster Almanac Original Compatible Content

Generate Terrain

Arctic

Base + optional customizer

Custom
Morning β€’ Clear β€’ Frozen Lake β€’ Light Snow Cover β€’ Abandoned Camp Remains
BaseOpen

Extraplanar

Base + optional customizer

Custom
Morning β€’ Planar Instability β€’ Warped Paths β€’ Arcane Storm Lines β€’ Planar Anchor
BaseOpen

Ruins

Base + optional customizer

Custom
Morning β€’ Clear β€’ Scattered Walls β€’ Rubble Fields β€’ Fallen Statue
BaseOpen

Note: These resource links work best when you are logged in to ChatGPT in your browser.

Auril (First Form) Token, Portrait, Chatbot, Terrain, Fear Hooks, Hunt Generator, and D&D 5e Resources

Auril (First Form) 5e reference: CR 9 monstrosity, AC 15, HP 144 (17d8 + 68), PDF sheet, token, portrait, terrain, fear hooks, and hunt tools for Arctic,… This page is part of the complete Monster Almanac stat block library. It includes a original 5e-compatible stat block with a downloadable PDF sheet, plus connected prep tools. Use this Monster Almanac page to move from search result to table prep: read the quick 5e reference, open the stat block, download the PDF when available, generate a token or portrait prompt, build matching terrain, create a monster-bound fear hook, and turn Auril (First Form) into a focused hunt.

Using Auril (First Form) in play

Auril (First Form) can be used in Arctic, Extraplanar, Ruins when you want a CR 9 monstrosity that helps shape combat pressure, exploration tension, or narrative danger.

Auril (First Form) works well as a supporting threat, recurring danger, or encounter-building piece inside a larger scene.

The attached original 5e-compatible stat block gives you a table-ready rules reference, and the PDF button keeps the sheet easy to print or save before the session.

This makes Auril (First Form) useful not only as a monster reference, but also as a scene-shaping piece for travel danger, dungeon pressure, wilderness discovery, or a stronger narrative threat.

Why this monster is useful

  • Fits naturally into Arctic, Extraplanar, Ruins.
  • Works as a CR 9 option for encounter building and pacing.
  • Connects directly with a stat block, downloadable PDF, portrait, token, chatbot, terrain, fear hook, and hunt resources.
  • Helps game masters move from reference to actual tabletop use more quickly.

Quick ideas for scene building

  • Use Auril (First Form) as a wandering threat tied to the local environment.
  • Pair the monster with terrain from the environments shown above.
  • Add an NPC witness, hunter, scholar, survivor, or fearful character to frame the danger.
  • Open the chatbot resource to give the creature more roleplay or lore flavor.
  • Use the hunt generator to turn this monster into a focused adventure hook.

Auril (First Form) 5e quick FAQ

What CR is Auril (First Form) in D&D 5e?

Auril (First Form) is listed in Monster Almanac as a CR 9 monstrosity.

What type of monster is Auril (First Form)?

Auril (First Form) is listed as a monstrosity.

Does Auril (First Form) have a 5e stat block?

Yes. This page includes a original 5e-compatible stat block and a downloadable PDF sheet.

Can I generate a token or hunt for Auril (First Form)?

Yes. This page links to Auril (First Form) token, portrait, chatbot, terrain, fear hook, and monster hunt tools for fast D&D prep.